Loading
Please wait, content is loading

Free Now

Commercial

Release Date

2023

Animation Studio

Electric Theatre Collective

Art Director

Marcell Marton


[ Website ]

Project

Detail

3D Modeler

Texture Artist

My task involves modeling and texturing different building levels, which form a large cake. Although I modeled the building levels in low/mid poly, the final models are suitable for subdivision, and the custom textures continue seamlessly on the cloned slices, avoiding texture breakage.


I created the models in Maya and prepared the UDIM UV tiles in RizomUV. Then, I created the custom textures in Substance Painter.

Level

slices

Level

Textures

Quick

Renders
Commercial

Video

[ View All Projects ]

0
Tom Clancy's
The Division:
Heartland
Next Project
error: