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As a skilled and experienced concept artist and movie prop modeler, I have had the privilege of working on a wide range of film and television projects for companies such as Warner Bros, Marvel, Legendary Entertainment, DC, Lionsgate, and Netflix. I have also had the opportunity to collaborate with industry professionals such as Doug Harlocker and Paul Stewart. My expertise lies in creating realistic and detailed props from scratch using industry-standard tools like Maya, ZBrush, and Adobe products, and I am highly skilled in high surface modeling and digital sculpting. I am also proficient in completing models with realistic texturing and in production preparation techniques such as 3D printing, laser cutting, and engraving. In addition to my work as a prop modeler, I have gained experience as a character artist for PC and mobile games. I am constantly striving to push the boundaries of my craft through continuous self-education and to deliver the best possible results for my clients. With my diverse background and strong skillset, I am able to take on any project, big or small, and bring it to life with creativity and precision.
Concept artist | Prop Designer
Concept artist | Prop Designer
Concept artist | Prop Designer
Concept artist | Prop Designer
Concept artist | Prop Designer
Concept artist | Prop Designer
Concept artist | Prop Designer
Concept artist | 3D Modeler
Prop Designer
Concept Artist | 3D Modeler
Concept artist | Prop Designer
Prop Designer
Prop Designer
Concept artist | Prop Designer
Concept artist | Prop Designer
Prop Designer
Concept artist | Prop Designer
Prop Designer
Prop Designer
Prop Designer
Prop Designer
Prop Designer
Concept Artist | Prop Designer
Prop Designer